The (Almost) Perfect HoloLens Development Environment
The (Almost) Perfect HoloLens Development Environment
In true Microsoft fashion, the HoloLens is an incredibly interesting piece of technology that is hamstrung by a thick layer of jank smeared over the device and development process, especially for those on a Mac. After shaving numerous yaks that I thought I would never have to revisit (DirectX drivers? Really Microsoft??), here’s a relatively sane tutorial on getting your HoloLens environment and emulator up and running.